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Old Nov 24, 2006, 07:11 AM // 07:11   #101
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/signed
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Old Nov 24, 2006, 09:29 AM // 09:29   #102
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can we add gold trading options to the trade menu too
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Old Nov 24, 2006, 12:28 PM // 12:28   #103
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Now Thallandor...well...this wasn't supposed to be a template selling idea. It's template transfer.
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Old Nov 24, 2006, 02:50 PM // 14:50   #104
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Quote:
Originally Posted by Yanman.be
Apart from your English spelling, Airflame, that is an excellent post.

Sorry for my bad English i am Polish. But i am happy everyone get the point :}
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Old Nov 25, 2006, 11:05 AM // 11:05   #105
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Quote:
Originally Posted by jonnybegood
/signed

also a refresh button would be nice
A refresh for what? When you create a .txt file on your own?
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Old Nov 25, 2006, 11:42 AM // 11:42   #106
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/signed..alt tabbing to the forums can be annoying at times for people with slower comps.
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Old Nov 26, 2006, 10:42 AM // 10:42   #107
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Slower comps, or less RAM. Whatever the reason.
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Old Dec 13, 2006, 03:42 PM // 15:42   #108
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/signed obvsly
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Old Feb 17, 2007, 12:02 PM // 12:02   #109
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Now...they updated templates...but still not this(this is better than previewing it..if you name your templates right, you should know what it is anyway)... more /signing please!
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Old Feb 17, 2007, 12:09 PM // 12:09   #110
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/signed.

Still curious about how safe this is.
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Old Feb 17, 2007, 02:51 PM // 14:51   #111
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It's pretty safe...GW won't send the template if it cannot recognize it. And I doubt people can make viruses the size of a template.

The only thing the client receives is the skills'n attributes, not the string itself. It will then recompile into a template.
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Old Feb 17, 2007, 03:18 PM // 15:18   #112
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I suggested it when NF came out, nothing happened. But /resign
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Old Feb 17, 2007, 04:52 PM // 16:52   #113
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/signed, because I like the pretty picture.
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Old Feb 17, 2007, 05:08 PM // 17:08   #114
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/signed

-Sam
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Old Mar 19, 2007, 07:30 AM // 07:30   #115
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Quote:
Originally Posted by nightrunner
/signed, because I like the pretty picture.
Why thank you!


Note

To all of you who think this will take up bandwidth: It requires less bandwidth than simply CTRL-clicking your skills. Heck..ctrl click your skills, and you can auto-accept that build.

Last edited by Yanman.be; Mar 19, 2007 at 07:41 AM // 07:41..
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Old Mar 22, 2007, 10:54 AM // 10:54   #116
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/unsign

I havent actually read the thread, but yanman told me to /sign so
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Old Mar 22, 2007, 11:18 AM // 11:18   #117
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yes, epic server load from sending a line of plain text. in the next update anet will be removing the chat interface to help with lag. ...

also, the pre-existing code for sending whispers could easily be hijacked to send a template. adding a simple header to a whisper string could identify it to the receiving client as a template rather than a whisper and it could take appropriate measure (ask you to accept etc in this case)

all it would require is a small peice of interface to enable you to send templates and a small update to add recognition of some special characters to the front of a whisper.
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Old Mar 22, 2007, 01:58 PM // 13:58   #118
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Aslong as the system had check in place to ensure the user could use the template then /signed.

It would be pretty rubbish if you recieve a template with half the skills missing because you dont have them in your list already.
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Old Mar 22, 2007, 07:14 PM // 19:14   #119
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/signed

~the rat~
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Old Mar 23, 2007, 08:29 AM // 08:29   #120
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This is a feature i would love, and I simply see no reason why this should not be added in-game

/signed
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